Buradasınız

WEB 2.0 TOOLS FOR SUPPORTING TEACHING

Journal Name:

Publication Year:

Abstract (Original Language): 
Web 2.0 tools provide enormous opportunities for teaching and learning, yet their application in education is still underdeveloped. What is more, it is no longer possible for teachers to ignore such a technological advance, while they are expected to provide students with opportunities to take control of their learning. However, teachers are still reluctant with technology integration. This paper introduces four Web 2.0 tools; Blogger, StripGenerator, Go!Animate, and Google Forms, that are free and easy to use, in an effort to motivate teachers with low technological skills in integrating them into their instruction practices. The aforementioned tools comprised the curriculum in a blended-learning professional development course for in-service teachers and attracted many favourable comments from the participants.
287
294

REFERENCES

References: 

Aksoy, G. (2013). Effect of Computer Animation Technique on Students' Comprehension of the "Solar System and Beyond" Unit in the Science and Technology Course. Mevlana International Journal of Education (MIJE), 3(1), 40-46.
Ali, A. Z. M. & Madar, A. R. (2010). Effects of Segmentation of Instructional Animation in Facilitating Learning. Journal of Technical Education and Training, 2(2), 15-29.
Anderson, P. (2007). What is Web 2.0? Ideas, technologies and implications for education. Technical report, JISC, Retrieved from http://www.jisc.ac.uk/media/documents/techwatch/tsw0701b.pdf
Betrancourt, M. (2005). The animation and interactivity principles in multimedia learning. In Mayer, R.E. (Ed.), The Cambridge handbook of multimedia learning. New York: Cambridge University Press.
Beyerbach, B. A., Walsh, C., & Vanatta, R. A. (2001). From teaching technology to using technology to enhance student learning: Preservice teachers’ changing perceptions of technology infusion. Journal of Technology and Teacher Education, 9, 105-127.
Cheal, C., Coughlin, J., & Moore, S. (Eds) (2012). Transformation in Teaching: Social Media: Strategies in Higher Education. Informing Science Press.
Dancy, M. H. & Beichner, R. (2006). Impact of animation on assessment of conceptual understanding in physics. Physical Review Special Topics - Physics Education Research (PRST-PER), 2, 1-7.
Eisner, E. (1985). Comics and sequential art. Tamarac, FL: Poorhouse Press.
Embi (2011). Web 2.0 Tools in Education: A Quick Guide. Malaysia: University Kebangsaan Malaysia. Retrieved from http://www.scribd.com/doc/58594601/Web-2-0-Tools-in-Education-A-Quick-Gu...
Garcia, P., & Qin, J. (2007). Identifying the Generation Gap in Higher Education: Where Do the Differences Really Lie?. Innovate: Journal of Online Education, 3(4). Retrieved from http://www.editlib.org/p/104229
294
Goebel, B. A. (2009). Comic relief: Engaging students through humor writing. English Journal, 78(6), 38-43.
Kerawalla, L., Minocha, S., Kirkup, G. & Conole, G. (2009). Supporting student blogging in higher education. In: Hatzipanagos, Stylianos & Warburton, Steven (Eds). Handbook of research on social software and developing community ontologies. New York: Information Science Reference.
Lip, P. C. H. (2008). Helping Technophobic Teachers Ease the Burden of Marking with Easy-to-Use Online Quizzes. International Journal of Cyber Society and Education, 1(2), 97-120.
Luján-Mora, S., & de Juana-Espinosa, S. (2007). The Use of Weblogs in Higher Education: Benefits and Barriers. Proceedings of the International Technology, Education and Development Conference (INTED 2007), p. 1-7.
Nicol, D., & Macfarlane-Dick, D. (2006). Formative assessment and self-regulated learning: a model and seven principles of good feedback practice. Studies in Higher Education, 31(2), 199-218.
Madar, A. R. & Hashim, M. N. (2011). Effectiveness of Using Graphic Animation Courseware for Students with Different Cognitive Styles and Spatial Visual Abilities. Journal of Technical Education and Training (JTET), 3(1), 47-58.
Pekdağ, B. (2010). Alternative Methods in Learning Chemistry: Learning with Animation, Simulation, Video and Multimedia. Journal of Turkish Science Education, 7(2), 111-118.
Redecker C., Ala-Mutka, K., Bacigalupo, M., Ferrari, A. & Punie, Y. (2009). Learning 2.0: the impact of Web 2.0 innovations on education and training in Europe. European Commission Joint Research Center. Retrieved from http://ftp.jrc.es/EURdoc/JRC55629.pdf
Rohendi, D. (2012). Developing E-Learning Based on Animation Content for Improving Mathematical Connection Abilities in High School Students. International Journal of Computer Science Issues (IJCSI), 9(4), 1-5.
Smyrnaiou, Z., Moustaki, F., Yiannoutsou, N., & Kynigos C. (2012). Interweaving meaning generation in science with learning to learn together processes using Web 2.0 tools. Themes in Science and Technology Education, 5(1/2), 27-44.
Symeon, R. (2008). State of the art comics in education. Using Web Comics in Education. Project Deliverable Report. Retrieved from http://www.educomics.org/material/deliverables/Deliverable1_StateoftheAr...
Tomlinson, C. A. (1999). The differentiated classroom: Responding to the needs of all learners. Alexandria, VA: Association for Supervision and Curriculum Development.
295
Weyant L. & Gardner, C. (2010). Web 2.0 application usages: implications for management education. Journal of Business, Society and Government, 2(2), 67-78.
White, D. (2009). Visitors and Residents: the video. TALL blog: Online education with the University of Oxford. Retrieved from http://tallblog.conted.ox.ac.uk/index.php/2009/10/14/visitors-residents-...

Thank you for copying data from http://www.arastirmax.com